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146
Path_Finding_L2.py
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146
Path_Finding_L2.py
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import sys
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class Node():
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def __init__(self, state, parent, action):
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self.state = state
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self.parent = parent
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self.action = action
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class StackFrontier():
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def __init__(self):
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self.frontier = []
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def add(self, node):
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self.frontier.append(node)
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def contains_state(self, state):
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return any(node.state == state for node in self.frontier)
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def empty(self):
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return len(self.frontier) == 0
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def remove(self):
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if self.empty():
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raise Exception("empty frontier")
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else:
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node = self.frontier[-1]
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self.frontier = self.frontier[:-1]
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return node
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class QueueFrontier(StackFrontier):
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def remove(self):
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if self.empty():
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raise Exception("empty frontier")
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else:
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node = self.frontier[0]
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self.frontier = self.frontier[1:]
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return node
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class Maze():
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def __init__(self, filename):
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# Read file and set height and width of maze
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with open(filename) as f:
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contents = f.read()
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# Validate start and goal
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if contents.count("A") != 1:
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raise Exception("maze must have exactly one start point")
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if contents.count("B") != 1:
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raise Exception("maze must have exactly one goal")
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# Determine height and width of maze
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contents = contents.splitlines()
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self.height = len(contents)
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self.width = max(len(line) for line in contents)
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# Keep track of walls
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self.walls = []
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for i in range(self.height):
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row = []
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for j in range(self.width):
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try:
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if contents[i][j] == "A":
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self.start = (i, j)
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row.append(False)
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elif contents[i][j] == "B":
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self.goal = (i, j)
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row.append(False)
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elif contents[i][j] == " ":
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row.append(False)
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else:
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row.append(True)
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except IndexError:
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row.append(False)
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self.walls.append(row)
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self.solution = None
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def print(self):
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"""
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Prints the maze to the console, displaying walls, the start and goal positions,
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and the solution path if it exists.
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The method uses different characters to represent various elements in the maze:
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- '█' for walls
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- 'A' for the start position
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- 'B' for the goal position
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- '*' for the solution path, if available
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- ' ' for open spaces
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If a solution has been found, the path from the start to the goal will be shown
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with asterisks ('*').
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Returns:
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None
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"""
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raise NotImplementedError("neighbors method is not implemented yet")
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def neighbors(self, state):
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"""
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Returns a list of neighboring states in the maze that can be reached
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from the current state.
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Args:
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state (tuple): The current position in the maze as (row, col).
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Returns:
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list: A list of tuples representing neighboring positions
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that can be moved to.
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"""
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raise NotImplementedError("neighbors method is not implemented yet")
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def solve(self):
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"""
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Finds a solution to the maze using breadth-first search (BFS) if one exists.
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Returns:
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None: Modifies the class attributes to store the solution path
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and number of states explored.
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"""
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raise NotImplementedError("solve method is not implemented yet")
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def output_image(self, filename, show_solution=True, show_explored=False):
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raise NotImplementedError("output_image method is not implemented yet")
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if len(sys.argv) != 2:
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sys.exit("Usage: python Path_Finding_L2.py maze.txt")
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m = Maze(sys.argv[1])
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print("Maze:")
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m.print()
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print("Solving...")
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m.solve()
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print("States Explored:", m.num_explored)
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print("Solution:")
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m.print()
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#m.output_image("maze.png", show_explored=True)
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