Initial commit
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5
door-detector-receiver/.gitignore
vendored
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5
door-detector-receiver/.gitignore
vendored
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.pio
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.vscode/.browse.c_cpp.db*
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.vscode/c_cpp_properties.json
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.vscode/launch.json
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.vscode/ipch
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10
door-detector-receiver/.vscode/extensions.json
vendored
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10
door-detector-receiver/.vscode/extensions.json
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{
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// See http://go.microsoft.com/fwlink/?LinkId=827846
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// for the documentation about the extensions.json format
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"recommendations": [
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"platformio.platformio-ide"
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],
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"unwantedRecommendations": [
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"ms-vscode.cpptools-extension-pack"
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]
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}
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37
door-detector-receiver/include/README
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37
door-detector-receiver/include/README
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This directory is intended for project header files.
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A header file is a file containing C declarations and macro definitions
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to be shared between several project source files. You request the use of a
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header file in your project source file (C, C++, etc) located in `src` folder
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by including it, with the C preprocessing directive `#include'.
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```src/main.c
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#include "header.h"
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int main (void)
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{
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...
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}
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```
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Including a header file produces the same results as copying the header file
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into each source file that needs it. Such copying would be time-consuming
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and error-prone. With a header file, the related declarations appear
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in only one place. If they need to be changed, they can be changed in one
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place, and programs that include the header file will automatically use the
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new version when next recompiled. The header file eliminates the labor of
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finding and changing all the copies as well as the risk that a failure to
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find one copy will result in inconsistencies within a program.
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In C, the convention is to give header files names that end with `.h'.
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Read more about using header files in official GCC documentation:
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* Include Syntax
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* Include Operation
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* Once-Only Headers
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* Computed Includes
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https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
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46
door-detector-receiver/lib/README
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46
door-detector-receiver/lib/README
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@ -0,0 +1,46 @@
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This directory is intended for project specific (private) libraries.
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PlatformIO will compile them to static libraries and link into the executable file.
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The source code of each library should be placed in a separate directory
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("lib/your_library_name/[Code]").
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For example, see the structure of the following example libraries `Foo` and `Bar`:
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|--lib
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| |
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| |--Bar
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| | |--docs
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| | |--examples
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| | |--src
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| | |- Bar.c
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| | |- Bar.h
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| | |- library.json (optional. for custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
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| |
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| |--Foo
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| | |- Foo.c
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| | |- Foo.h
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| |
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| |- README --> THIS FILE
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|- platformio.ini
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|--src
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|- main.c
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Example contents of `src/main.c` using Foo and Bar:
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```
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#include <Foo.h>
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#include <Bar.h>
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int main (void)
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{
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...
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}
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```
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The PlatformIO Library Dependency Finder will find automatically dependent
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libraries by scanning project source files.
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More information about PlatformIO Library Dependency Finder
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- https://docs.platformio.org/page/librarymanager/ldf.html
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16
door-detector-receiver/platformio.ini
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door-detector-receiver/platformio.ini
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; PlatformIO Project Configuration File
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;
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; Build options: build flags, source filter
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; Upload options: custom upload port, speed and extra flags
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; Library options: dependencies, extra library storages
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; Advanced options: extra scripting
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;
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; Please visit documentation for the other options and examples
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; https://docs.platformio.org/page/projectconf.html
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[env:esp32-c3-devkitm-1]
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platform = espressif32
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board = esp32-c3-devkitm-1
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framework = arduino
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monitor_speed = 115200
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debug_tool = cmsis-dap
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63
door-detector-receiver/src/main.cpp
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63
door-detector-receiver/src/main.cpp
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#include <esp_now.h>
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#include <WiFi.h>
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// Same as in the sender code, doesn't really matter; kept here for completeness
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typedef struct struct_message {
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char a[32];
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} struct_message;
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struct_message myData;
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#define LEDPIN 4
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// callback function that will be executed when data is received
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void OnDataRecv(const uint8_t * mac, const uint8_t *incomingData, int len) {
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memcpy(&myData, incomingData, sizeof(myData));
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Serial.print("Bytes received: ");
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Serial.println(len);
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Serial.println(myData.a);
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digitalWrite(LEDPIN, 1);
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delay(100);
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digitalWrite(LEDPIN, 0);
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delay(200);
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}
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void setup() {
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pinMode(4, OUTPUT);
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Serial.begin(115200);
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WiFi.mode(WIFI_STA);
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// Init ESP-NOW
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if (esp_now_init() != ESP_OK) {
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Serial.println("Error initializing ESP-NOW");
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return;
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}
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esp_now_register_recv_cb(esp_now_recv_cb_t(OnDataRecv));
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// Normal
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digitalWrite(LEDPIN, 1);
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delay(100);
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digitalWrite(LEDPIN, 0);
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delay(100);
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// Long
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digitalWrite(LEDPIN, 1);
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delay(200);
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digitalWrite(LEDPIN, 0);
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delay(100);
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// 2xShort
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digitalWrite(LEDPIN, 1);
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delay(50);
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digitalWrite(LEDPIN, 0);
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delay(50);
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digitalWrite(LEDPIN, 1);
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delay(50);
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digitalWrite(LEDPIN, 0);
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delay(50);
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}
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void loop() {
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// stay silly :3
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}
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11
door-detector-receiver/test/README
Normal file
11
door-detector-receiver/test/README
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This directory is intended for PlatformIO Test Runner and project tests.
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Unit Testing is a software testing method by which individual units of
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source code, sets of one or more MCU program modules together with associated
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control data, usage procedures, and operating procedures, are tested to
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determine whether they are fit for use. Unit testing finds problems early
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in the development cycle.
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More information about PlatformIO Unit Testing:
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- https://docs.platformio.org/en/latest/advanced/unit-testing/index.html
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